CS:GO – Suppressive Fire – 3/24/2017 Update

 

Few days ago, CS:GO got a new update, the so called “Suppressive Fire” patch. The changes this patch brings us are minor for the most part. The biggest changes are temporary removal of R8 Revolver and Negev from the Competitive Matchmaking as they will undergo a substantial revision before returning to ranked games.

Social

There are some new tabs in your friend list, that will allow you to make more friends while playing and better communication with other CS:GO players.

  • Added ability to add friends using CS:GO codes
  • There are now recent teammates and invites user’s interface in the main menu
  • Chat rooms – you can now chat with players of your rank in room chat, but also with players who play in your surrounding regions

It’s been five years already!?

This novelty is not related to gameplay, UI or any in-game related issue. However, it is definitely great news for all collectors of gaming related tokens and diehard gaming fans. Owners of the “Five Year Veteran Coin” badge are now able to purchase the coin in real life! The price of this souvenir is 45$, and the shipping is free of charge. If you are interested in buying this item, you can do it here!

Reinventing the guns

         As we mentioned in the beginning, Negev and R8 Revolver will undergo substantial revisions in near future. While Valve experiments with their characteristics, they will not be available for competitive play. We can get a hint that they intend to significantly change the way we got used to firing with these guns.

Negev – First we start with the most obvious – price is now reduced! However, other changes to this rifle directly affect the way we should use it. Valve has the idea to make this weapon more effective when just holding left click on your mouse rather than shooting 2-3 bullets at the time. The developers introduced new attributes to this machine gun in order to promote suppressive fire. The sound when firing is now reworked, and is now designed to dynamically indicate weapon’s accuracy. The idea is that the machine gun will be extremely inaccurate when you start firing, but after it is wound up it will fire controllable and deadly beam of bullets.

R8 RevolverThe most expansive and heaviest of handguns (850$, heavier even than some primary weapons) seems to be getting a buff. Valve has declared that “Firing delay is significantly reduced”, however, there are no any nerfs to counterweight this improvement. I personally enjoy playing with the Revolver and am really looking forward to try it out in casual games. I assume that if the handgun proves too powerful after the changes, Valve may nerf penetration or precision of the R8 for a bit. I doubt that they will reduce its’ damage because it still remains the primary attribute of this mini cannon.