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Biometrics, Eye Tracking at the ELEAGUE CS:GO Premier - Esportsranks
Biometrics, Eye Tracking at the ELEAGUE CS:GO Premier

In breaking news here today we have the use of biometrics and eye tracking at the ELEAGUE CS:GO Premier.

These technologies are designed to enhance viewers’ experiences, providing fans and spectators with crucial input about how a game is going.

From being able to see where a player is looking as he reacts to an opponent, to being able to immerse oneself in the game, in virtual reality… it’s obvious that where Esports are concerned, the future is here!

Eye tracking at the ELEAGUE CS:GO Premier

It’s not just a player’s direction of sight that is tracked as a player fights and reacts to opponents. The tech also follows players’ eyes, which move at extreme speeds, much higher than those of non-gamers.

This technology will allow analysts (and viewers) to figure out how players arrive at decisions in-game.

At the moment, only two players can be tracked at one time.

But the plan is to expand that to ten players as the technology continues to grow. This will give greater value to the analysis of game commentators.

Game Analytics Tool

DOJO Madness’ Shadow.gg platform is another incredible tech introduced at this event. It allows viewers and fans access to the same information analysts are accessing.

Viewers and fans can access data about where players are, in what direction they’re moving, and where there’s heat or smoke on the map. They can compare the information on their screens with commentator’s breakdowns of the match to understand exactly what’s going on.

Chris Schetter’s the man behind much of the development of DOJO Madness. He thinks that the Shadow.gg platform might go far. He feels that the tool will get increasingly sophisticated as developers and commentators work together.

The trial version was out in November, and professional teams were already using it! Of course, at the moment the teams are using it to improve player performances. We don’t know how well this will work… but if it does, you can bet other teams will use it too. No team’s going to turn down something that might give them an edge.

Virtual Reality

And then we have SLIVIR. Virtual Reality. Yes, you heard that right.

The SLIVIR system allows fans around the world to watch tournaments in real time… in virtual reality. It’s the ultimate Esports experience. There’s even an interaction mode that allows you to control aspects of the viewing experience.

We’re still monitoring all this to see what fans have to say about it.

Stay tuned for detailed day-by-day analyses of major CS:GO events, and ace reporting.
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