Alex is the editor of the CS:GO section on this site. He has been active in the games development and Esports scene for more than a decade, even experimenting with creating DOTA-like maps in the original Warcraft III engine that spawned DOTA 2. He also used to hold regional FIFA and CS:GO tournaments. Alex now runs his own indie games-dev company, and mods games on the side. He's also a 3D texture artist, and an expert on 'skins', often creating his own complete sets.